I am working on a tetris game, and all of the tetrominos are 4 blocks in size in their respective shapes. However, Greenfoot automatically makes all of the detection areas for boundaries and all of the "touching methods" the one block in the middle of the entire sprite, disallowing me to make them stack on one another. How can I either 1) change their boundaries(to make them stop when they touch) or 2) protect for it some other way?

