Good day, how do i make an enemy shot at a delay of 100 counts with out controlling it?
private int shotDelay=100, shotTimer=shotDelay;
//in act
if (--shotTimer == 0)
{
shotTimer = shotDelay;
Bullet b = new Bullet();
getWorld().addObject(b, getX(), getY());
b.setRotation(getRotation());
}