I need to know the code to make 1 enemy disappear or killed
//bullit hits enemy //in act removeTouching(Enemy.class);
//from world -- with reference private Enemy enemy = new Enemy(); //adding addObject(enemy, 100, 100); //removing removeObject(enemy);
//from world -- without reference //remove all enemies removeObjects(getObjects(Enemy.class)); //remove one, maybe have to check if there is an enemy first removeObject(getObjects(Enemy.class).get(0));
//from the enemy class itself, for example when his life reached 0 getWorld().removeObject(this);