import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Flagchoose here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Flagchoose extends Actor
{
/**
* Act - do whatever the Flagchoose wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
int level=0;
int coins=100;
public void act()
{
level++;
if (level==1) level1();
}
public void level1()
{
setImage("romania.png");
if (pressed3()==true) {getWorld().removeObject(this); Greenfoot.setWorld(new SnakeWorld());}
if (pressed2()==true) coins-=30;
if (pressed1()==true) coins-=30;
}
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------
public boolean pressed1()
{
boolean pressed;
pressed=false;
if (Greenfoot.isKeyDown("1")) pressed=true;
return pressed;
}
public boolean pressed2()
{
boolean pressed;
pressed=false;
if (Greenfoot.isKeyDown("2")) pressed=true;
return pressed;
}
public boolean pressed3()
{
boolean pressed;
pressed=false;
if (Greenfoot.isKeyDown("3")) pressed=true;
return pressed;
}
}