public void turnIfPaddle()
{
int ballY = getY();
Actor leftPaddle = getOneIntersectingObject(LeftPaddle.class);
int leftPaddleY = leftPaddle.getY();
if(leftPaddleY - ballY < 6)
{
xMovement = -xMovement;
Greenfoot.playSound("boop");
}
}

