I am making a game like that of in snake.class
and notice line. it adds a score, but when it gets value`33` it should stop and show text "Congrats"
but the point is:What should we write for "getValue()"???
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo etc)
public class Snake extends Actor
{
public void act()
{
MouseInfo pointer = Greenfoot.getMouseInfo();
if(pointer != null)
{
int mouseX = pointer.getX();
int mouseY = pointer.getY();
turnTowards(mouseX, mouseY);
}
move(5);
if(isTouching(Food.class))
{
removeTouching(Food.class);
PryHabitat.counter.add(1);
}
}
}PryHabitat.counter.add(1);
