Hi!
I have a question, is there a method for remove an actor when another is added?
In my Game there is a Frog a Snake and Flies.When the frog collects all Flies a YouWinscreen appears.
You lose the game when the frog hits the snake.
I want the snake to remove or stop moving, when the YouWinscreen appears.
I tried getOneIntersectingObject but it does not work.
I have no idea how to do it another way.
Can you help me?
Thanks,
Fifilein
