This is the code that I use now on my character "nigga"
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class nigga here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class nigga extends Actor
{
/**
* Act - do whatever the nigga wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
if(Greenfoot.isKeyDown("left"))
{
move(-5);
}
if(Greenfoot.isKeyDown("right"))
{
move(5);
} if(Greenfoot.isKeyDown("up"))
{
turn(-5);
}if(Greenfoot.isKeyDown("down"))
{
turn(5);
}
Actor jucator;
jucator = getOneObjectAtOffset(0,0,jucator.class);
if(jucator != null)
{
World world;
world = getWorld();
world.removeObject(jucator);
scoreboard scoreboard = (scoreboard) (getWorld().getObjects(scoreboard.class).get(0));
scoreboard.score = scoreboard.score + 1;
}
}
}
How can I make him jump when I press Space?
