Hiya guys, I am making a flappy bird game and I figured instead of spawning lots of pipes, I could just use the same ones and when they reached the edge of the world they could 'teleport' to the other side at a random height. so I used the atWorldEdge code and it didn't work because it 'teleported' to the other side but it was then at the world edge so it 'teleported' back to the other side, etc, etc. So I googled around and I found some code to do with " if getX=1700 { setLocation , 0 , 0 } " i don't know how to do it and i have tried for ages any help would be greatly appreciated :)

