So what I am trying to do is to move to the next level by by just entering a door. I don't want to be able to return back just move on to the next level.
I want this to happen for at least 2 levels; so lets say I would go from dungeon to dungeon_2 and dungeon_3.
My only concern that using the nextlevel() command will force me in having to create a duplicate actor named player2 in order for that actor to work in the new world (dungeon_2). (at least this is what I have observed has happened so far from my collogues).
I am not very sure if this is making any sense what so ever! but in order to easy this confusion that I have created.
What I want to do: 1. make a door that when my actor passes a new level loads up.
2. the new level to accept my other classes without conflicting. So I can use the same enemies class for all three levels (if it is
plausible)
3. I need this to be 1 or more doors (what ever is easier to understand for a newbie such as myself) for all the other 2 levels.
(dungeon_2 & dungeon_3)
And please do explain to me how the code works so I can understand what is going on.
Thank you for your time, and sorry for the confusing mess.


