public boolean collide(int x, int y, Object obj){
if (obj instanceof TileType){
TileType type = World.getTheTileTypeAt(x,y,(TileType) obj);
if (type!=null){
return true;
}
}else{
if (World.getOneActorAt(x,y,obj)!=null){
return true;
}
}
return false;
}

