import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Player here. * * @author (your name) * @version (a version number or a date) */ public class Player extends Actor { /** * Act - do whatever the Player wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ private GreenfootImage left = new GreenfootImage("left.jpg"); private GreenfootImage right= new GreenfootImage("right.jpg"); public void act() { if (Greenfoot.isKeyDown("right")) move (4); if (Greenfoot.isKeyDown ("left")) move (-4); } }

