This is the code for the bullet thank you very much
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Bullet here. * * @author (your name) * @version (a version number or a date) */ public class Bullet extends Actor { /** * Act - do whatever the Bullet wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { move(); // This calls on the method code so that it works Dead(); // This calls on the method code so that it works } public void move() { move(15); // this moves the Bullet straingh at the speed of 15 } private void Dead() { Actor Rock = getOneIntersectingObject(Rock.class); if(Rock !=null) { World myWorld = getWorld(); myWorld.removeObject (Rock); Start start = (Start)myWorld; Counter counter = start.getCounter(); counter.addScore(); // This code means that when the enemy is killed it adds 1 to the score. myWorld.removeObject(this); // This code means that when the the Bullet hits the Rock the Rock will disapre } } }