public void act()
{
if(Greenfoot.isKeyDown("r"))
{
turn();
move(30);
Actor enemy = getOneObjectAtOffset(0,0,Enemy.class);
if(enemy != null)
{
World detect;
detect = getWorld();
detect.removeObject(enemy);
}
}
}
public void addObjects(){
Player player = (Player)getWorld().getObjects(Player.class).get(0);
getWorld().addObject(new shoot(), player.getX(), player.getY());
}
public void turn(){
Enemy enemy = (Enemy)getWorld().getObjects(Enemy.class).get(0);
turnTowards(enemy.getX(), enemy.getY());
}



