space class
Barrier class
Barriers class
1 2 3 4 5 6 7 8 9 10 11 12 | public Space() { // Create a new world with 600x400 cells with a cell size of 1x1 pixels. super ( 800 , 600 , 1 ); addObject (gameover, 400 , 300 ); addObject (lifeboard, 500 , 10 ); addObject ( new Player(), 400 , 550 ); addObject ( new Invaders(), 0 , 0 ); addObject ( new Barriers(), 0 , 0 ); addObject (scoreboard, 100 , 10 ); setPaintOrder(GameOver. class ,Player. class ,Scoreboard. class ); } |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Barrier here. * * @author (your name) * @version (a version number or a date) */ public class Barrier extends Actor { /** * Act - do whatever the Barrier wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ private GreenfootImage base1; private GreenfootImage base2; private GreenfootImage base3; private GreenfootImage base4; public void act() { Actor invadermissile = getOneIntersectingObject(InvaderMissile. class ); if (invadermissile != null ) { if (getImage().equals(base1)) { setImage(base2); } else if (getImage().equals(base2)) { setImage(base3); } else if (getImage().equals(base3)) { setImage(base4); } else if (getImage().equals(base4)) { getWorld().removeObject( this ); } } Actor playermissile = getOneIntersectingObject(PlayerMissile. class ); if (playermissile != null ) { if (getImage().equals(base1)) { setImage(base2); } else if (getImage().equals(base2)) { setImage(base3); } else if (getImage().equals(base3)) { setImage(base4); } else if (getImage().equals(base4)) { getWorld().removeObject( this ); } } } public void addedToWorld(World world) { base1 = new GreenfootImage( "base1.png" ); base2 = new GreenfootImage( "base2.png" ); base3 = new GreenfootImage( "base3.png" ); base4 = new GreenfootImage( "base4.png" ); } } |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Barriers here. * * @author (your name) * @version (a version number or a date) */ public class Barriers extends Actor { /** * Act - do whatever the Barriers wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { if (getWorld() .getObjects(Barrier. class ) .size() == 0 ) { for ( int x = 450 ; x < 451 ; x++) { for ( int y = 300 ; y < 301 ; y++) { getWorld() .addObject( new Barrier(), x * 1000 + 30 , y * 100 + 30 ); } } } } } |