My plan is that if the fireball class is not touching the aang class, then the rotation of the fireball cannot be changed mid air. This is because the fireball shoots in the same direction as the aang class and if the aang class changes direction while the fireball is being shot the fireball will switch direction as well which I do not want. So if nothing else, I would like top know the code to check if a class is not touching another class.


