Im new to greenfoot and I need help. I'm making a bullet hell game and I want to create patterns but I don't know how to make a bullet clone itself.
This is what I have:
Pattern 1 is going to be a simple spiral that turns 360 degrees. Please tell me what I do!
1 2 3 4 5 6 7 | Public class bullet extends enemy { Public void act() { Int patternChoice = greenfoot.getRandomNumber( 3 ); If ( patternChoice = 1 ) { for ( int i = 1 ; i < 361 ; i++) { |