Yes, you are getting the same error, but you should get a line written above the error (you may have to resize the window).
if (input != null)
Greenfoot.delay(1);
//whenever a life is lost ((Galgen) getWorld().getObjects(Galgen.class).get(0)).nextImage();
private int currentImage = -1;
private GreenfootImage[] images =
{
new GreenfootImage("galgen1.png"),
new GreenfootImage("galgen2.png"),
//...
};
public Galgen()
{
nextImage();
}
public void nextImage()
{
currentImage++;
images[currentImage];
}images [currentImage];