I want to access the variable armour from the Mario class and I don't know how to do it
import greenfoot.*;
public class Health_Bar extends Actor
{
public void act()
{
checkHealth();
}
public void checkHealth()
{
if(armour == 3)
{
setImage("Health_bar_3.png");
}
if(armour == 2)
{
setImage("Health_bar_2.png");
}
if(armour == 1)
{
setImage("Health_bar_1.png");
}
if(armour == 0)
{
setImage("Health_bar_0.png");
}
}
}

