This is what I have, but it's not working. What else do I need?
Public class 'actor'
{
public double x=0;
public double y=0;
public double xspeed=0;
public double yspeed=0;
}
public void gravity()
{
x += xspeed;
y += yspeed;
xspeed += .01;
yspeed += .02;
}


