So basically, I have an explosion gif that deals damage to all the actors that it touches. Up until now, all the projectiles or bullets use "getOneIntersectingObject" since they only deal damage to one actor then disappears. But with the explosion, it must deal damage to all intersecting objects. So is there a method similar to getOneIntersectingObject but more than one? so maybe getInterSectingObject?
Edit: this is giving me errors
GoalMover goalmover = (GoalMover)getIntersectingObjects(GoalMover.class);
the error is
java.util.ArrayList cannot be cast to GoalMover

