I think I can get my random food generator to work (without creating an infinite loop) if I can get a loop to contstantly change a variable every couple of seconds or so. That way I can circle through my if statement without change it to a while and creating an infinite loop. I could also limit food production using and AND condition in my if statement.
Here's what I have so far:
public void addFood(){ if(snake.move=true){//This is supposed to be the condition for generating more food. It should create food only if there needs to be more food in the world (no more than 2 food items, but 4 is acceptable because of the way this code is made). I can't get this to be a while statement or it won't work right. while(Greenfoot.getRandomNumber(100) < 20){//This creates cherries 20% of the time int x=Greenfoot.getRandomNumber(500); int y=Greenfoot.getRandomNumber(500); addObject(new cherry(), x, y); } while(Greenfoot.getRandomNumber(100) < 15){//This creates apples 15% of the time int x=Greenfoot.getRandomNumber(500); int y=Greenfoot.getRandomNumber(500); addObject(new apple(), x, y); } while(Greenfoot.getRandomNumber(100) < 10){//This creates pizza 10% of the time int x=Greenfoot.getRandomNumber(500); int y=Greenfoot.getRandomNumber(500); addObject(new pizza(), x, y); } while(Greenfoot.getRandomNumber(100) < 5){//This creates bread 5% of the time int x=Greenfoot.getRandomNumber(500); int y=Greenfoot.getRandomNumber(500); addObject(new bread(), x, y); } }