Yeaaaaa.. it was a attempt to........ the replacing the actor part of my game is still confusing for me.. i placed the getShield method in my 'boot' actor now, but how can i replace the 'boot' actor with the 'UpgradeBoot' actor? i tried with the if statement in the world, but the only thing that it USED to did was place the 'upgradeBoot' actor on the given coordinates with the 'boot' actor still in play.

