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People spawn radomly in front of their houses to discover their world ... chop the trees. When they meet one from the other side they'll fight each other and finally reach their houses in order to destroy them, too :P
Killed enemies increase the experience of the winner:
trees give 10 exp.
houses give 100 exp.
inhabbitants will inherit half of their exp-points
during fight, one hit (one act cycle) does att + att * exp / 100 damage (att = 10) to the
1000 livepoints of a man,
2000 livepoints of a tree or
100000 livepoints of a house.
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