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grougrou
grougrou presents ...

2013/6/8

CRUMBLING TOWER

BIG UPDATE TOMORROW
the scores won't maybe run because they are saved on a text file.

1 / 2 / 3 = throw one object.
up down ... move.
to construct a bridge you must have all the wood things ( 5 if the bridge is 5 cells long) wether it will be destruct.
to open doors you have to take the "piece of paper" .
in the 3rd level you have to smah one of the two tables by using a bomb ( like a potion ).
Sorry I'm french but tell me the bugs and what you think about that.
Monday their will be 5 new level wich will be a bit difficult not like those.
enjoy playing
grougrou.
BIG UPDATE TOMORROW
the scores won't maybe run because they are saved on a text file.

1 / 2 / 3 = throw one object.
up down ... move.
to construct a bridge you must have all the wood things ( 5 if the bridge is 5 cells long) wether it will be destruct.
to open doors you have to take the "piece of paper" .
in the 3rd level you have to smah one of the two tables by using a bomb ( like a potion ).
Sorry I'm french but tell me the bugs and what you think about that.
Monday their will be 5 new level wich will be a bit difficult not like those.
enjoy playing
after 100 seconds the tower start Crumbling....
grougrou.


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Tags: game demo :-)

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grougrougrougrou

2013/6/8

ENTER when you want to go to the pause menu
grougrougrougrou

2013/6/8

The Best scores doesn't work (they are on a txt file ) If you have an idea tell me
Use UserInfo. You can store ints and Strings over the greenfoot website. http://www.greenfoot.org/files/javadoc/greenfoot/UserInfo.html For the methods and how to use it.
A new version of this scenario was uploaded on Sat Jun 08 17:22:18 UTC 2013 Info in french
grougrougrougrou

2013/6/8

thank you FlyingRabidUnicornPig i will maybe add it tomorow ...
A new version of this scenario was uploaded on Mon Jun 10 11:08:34 UTC 2013 BIG UPDATE : MUSIC + BOMB + NEW LEVEL + TIRE, GaMEOVER,GAMEEND IMAGE some bugs corrected + PAUSE IN MENU WITH ENTER EN PAUSE OF TIME TOO + CINEMATIQUE AT THE BEGINNING

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