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Comments for Breakout!

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A new version of this scenario was uploaded on Fri Apr 05 16:58:52 UTC 2013 Added the moving background flipped. Basic one level break out game. I'll be adding more levels later.
A new version of this scenario was uploaded on Mon Apr 08 16:48:17 UTC 2013 **Added a lives counter, more levels will be later
A new version of this scenario was uploaded on Mon Apr 08 16:57:01 UTC 2013 **Resets level now.
welleidwelleid

2013/4/8

Hey, I fine your ball engine amazing ! Is there a way I can check it ? i'm currently working on a breakout game for school project, but I have problems with the bounce and the plate and much more x) Thanks as lot !
Game/maniacGame/maniac

2013/4/8

There is a tutorial for making a breakout game almost exactly like this here: http://blogs.kent.ac.uk/mik/category/joy-of-code/
EPICxFAIL-_EPICxFAIL-_

2013/4/9

@welleid Game/maniac is right, we are basically making it off of the one from mike's blog, I'll be changing it to make it more original later
A new version of this scenario was uploaded on Thu Apr 11 17:15:12 UTC 2013 ** 4 different levels, different brick #'s, layout, and color. Star direction inverted. Points counter and Lives counter reset the number, but lives will make you loose once you "die" 5 times. Start screen added.
A new version of this scenario was uploaded on Thu Apr 11 17:20:22 UTC 2013 **Start screen now centered
A new version of this scenario was uploaded on Mon Apr 15 16:12:36 UTC 2013 **Level 5 is actually named level6 since Level 5 will be hand made (because I can't save the world for some reason). The win scenario should work now. Counters still don't work correctly from level to level though.
A new version of this scenario was uploaded on Mon Apr 15 16:13:03 UTC 2013 **Level 5 is actually named level6 since Level 5 will be hand made (because I can't save the world for some reason). The win scenario should work now. Counters still don't work correctly from level to level though.
A new version of this scenario was uploaded on Mon Apr 15 16:18:47 UTC 2013 **Level 5 is actually named Level 6 since Level 5 will be hand made (because I can't save the world for some reason). Level 6 is increasingly harder then other levels. The win scenario should work now. Counters still don't work correctly from level to level though.
A new version of this scenario was uploaded on Mon Apr 15 16:22:17 UTC 2013 **Now actually starts at Level 1 because i forgot to set the start screen back to starting at Level 1 from Level 6 from testing.
A new version of this scenario was uploaded on Mon Apr 15 17:00:24 UTC 2013 **Level 6 is now reachable.
A new version of this scenario was uploaded on Mon Apr 15 17:02:18 UTC 2013 **Level 6 is now reachable.
A new version of this scenario was uploaded on Mon Apr 15 17:20:51 UTC 2013 **Level 6 (Level 5 is it's number for now) is now reachable.
A new version of this scenario was uploaded on Mon Apr 15 17:21:14 UTC 2013 **Level 6 (Level 5 is it's number for now) is now reachable.
A new version of this scenario was uploaded on Tue Apr 16 16:32:18 UTC 2013 **Level 6 added, if you can get to it.