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Comments for Mushroom Game Demo(s)

Return to Mushroom Game Demo(s)

A new version of this scenario was uploaded on Tue Apr 02 02:56:13 UTC 2013 Fixed being able to jump on middle block. Added new bug (see description)
A new version of this scenario was uploaded on Tue Apr 02 02:59:59 UTC 2013 Fixed bug with being hurt.
A new version of this scenario was uploaded on Tue Apr 02 03:09:19 UTC 2013 Fixed a bug where you couldn't jump on platform.
JetLennitJetLennit

2013/4/2

congrats on your first posted game!
JetLennitJetLennit

2013/4/2

This would be a great game if you expand on it!
Game/maniacGame/maniac

2013/4/2

Love the menu
JetLennitJetLennit

2013/4/2

menu?
Game/maniacGame/maniac

2013/4/2

Press esc
JetLennitJetLennit

2013/4/2

okay... oops >_<
JetLennitJetLennit

2013/4/2

the menu is pretty awesome!
Game/maniacGame/maniac

2013/4/2

@JetLennit you can also change the keys using the menu
JetLennitJetLennit

2013/4/2

I noticed.
Thanks for the input, I'm hoping to make this into a full story game! I'm thinking to also change the design to an 8-bit or 16-bit feel.
JetLennitJetLennit

2013/4/2

Sounds good! The main character seems like a *fun* *guy*! (horrible pun intended) (groan also intended)
A new version of this scenario was uploaded on Tue Apr 02 22:15:30 UTC 2013 Changed how spikes work. Added death (but it's not much).
A new version of this scenario was uploaded on Tue Apr 02 22:18:22 UTC 2013 Made it stop the program when you die.
JetLennitJetLennit

2013/4/2

nice updates!
A new version of this scenario was uploaded on Tue Apr 02 22:39:57 UTC 2013 Added Random Floating block to show that you can't jump through like platforms. (Method was already in, but forgot to show it)
JetLennitJetLennit

2013/4/2

you should make it to where the control changes are saver per-user
A great idea for the future. I was actually planning on having it be a whole game with save points, but it would save a file to your computer. But i didn't think about keeping things on the site. I'll try that later, and see if I can get it done.
JetLennitJetLennit

2013/4/2

Yeah... something like in http://www.greenfoot.org/scenarios/2017
A new version of this scenario was uploaded on Wed Apr 03 01:49:17 UTC 2013 Added a regenerating target to the left.
A new version of this scenario was uploaded on Wed Apr 03 01:57:32 UTC 2013 Added source code. Please don't take my code.
A new version of this scenario was uploaded on Wed Apr 03 03:28:01 UTC 2013 Testing if you can change your controls over the UserInfo servers. Might not be working...
A new version of this scenario was uploaded on Wed Apr 03 03:30:17 UTC 2013 UserInfo doesn't work, but Spikes look more deadly.
A new version of this scenario was uploaded on Wed Apr 03 22:25:56 UTC 2013 Now remembers what you st for your options.
JetLennitJetLennit

2013/4/4

the game isnt working for me... the buttons do nothing
What do you mean?
Whoa, is this happening to anyone else, when you open the menu, it pauses everything, then just closes after a few seconds?
For some reason, I can no longer update this demo. Here is the newest version: http://www.greenfoot.org/scenarios/7948
A new version of this scenario was uploaded on Thu Apr 04 22:20:09 UTC 2013 Figured out the problem with updating. This will now be the default demo scenario.
I fixed the problem. This now has all the latest updates.
A new version of this scenario was uploaded on Thu Apr 04 22:27:01 UTC 2013 Fixed the ladder world problem.
didimakdidimak

2013/4/5

The buttons don't do anything
When it starts, you should be able to change your controls. Click on the button you want to change, a "?" will appear, then press the key you want it to be. Currently working on making it where the controls are all set to the default at first, and that you don't have to choose your options.
JetLennitJetLennit

2013/4/5

you should work on the clicking thing... it doesn't always detect your click (I usually have to click on one about 10 times for it to work)
Well, how it works currently is that if you click on the text, you won't be clicking the button. If you click on the left side of the button, you should be able to change it. I'm currently working on fixing that that if you click the text or the button it will work.
danpostdanpost

2013/4/5

Well, how it works currently is it gives a NullPointerException during loading.
Weird, that wasn't happening to me. I have it fixed, but I'm at school, and the school wifi prevents me from updating my scenario. I'm sorry but you'll have to wait a bit before I can get home and update it.
JetLennitJetLennit

2013/4/5

Didn't happen for me either
Now that I try it out, I'm just getting a white screen with the greenfoot controls beneath it... Don't worry, it's fixed, I just can't update it at the moment.
JetLennitJetLennit

2013/4/5

Speaking of white, you should add a background.
Now that I've fixed the bugs, I'm changing the look of the game (hopefully to the 8-bit/16-bit idea I had) and I will be making backgrounds.
JetLennitJetLennit

2013/4/5

Yeah... I had forgotten about that. You should make it green-hill-zoney (from sonic the hedgehog)
JetLennitJetLennit

2013/4/5

^classic-green-hill-zoney from the original sonic the hedgehog
hmmm. My original idea was to be in a forest. I'll try both, see how it looks.
Also, I'm going to be working on animations, that'll make it look a lot better.
JetLennitJetLennit

2013/4/5

cool! that sounds great