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This is a basic wumpus world that will be used in the AI class as a learning tool. Students will be tasked to change the agent movement control to become a more logical agent. As is the case with the standard Wumpus problem, they have at their disposal a set of senses including feeling a breeze, smelling a stench, hearing a scream, feeling a bump when walking, or seeing a glitter. These are all method return values in order to let the user know as they progress what the current state of the world is. Students will need to edit solely the Agent.makeNextMove() method.
As is the case with the Wumpus problem, points are deducted for each movement until reaching and taking the gold.
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