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Comments for Demon time

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danpostdanpost

2012/10/21

The scenario should slowly speed up as time goes by to make it increasingly harder.
A new version of this scenario was uploaded on Sun Oct 21 19:35:00 UTC 2012 Gaps between ghosts are smaller
Game/maniacGame/maniac

2012/10/21

I will do that soon
A new version of this scenario was uploaded on Sun Oct 21 19:41:10 UTC 2012 Gradually gets quicker
A new version of this scenario was uploaded on Sun Oct 21 20:08:01 UTC 2012 Takes less time to speed up
Game/maniacGame/maniac

2012/10/21

Vote if you survived for more than a minute
Game/maniacGame/maniac

2012/10/21

vote if you beat dan post
Game/maniacGame/maniac

2012/10/21

or comment
A new version of this scenario was uploaded on Sun Oct 21 20:16:15 UTC 2012 Made it a bit easier
erdelferdelf

2012/10/21

look in the highscore
Game/maniacGame/maniac

2012/10/21

well done
Game/maniacGame/maniac

2012/10/21

Yay i finally beat danpost but I'm 10 away from you
danpostdanpost

2012/10/22

Make a higher target. @Game/maniac, when creating a new high score, it does not show up the immediately (that is, you have to loose again before you see it registered on the high scores panel).
erdelferdelf

2012/10/22

look in the highscore
Game/maniacGame/maniac

2012/10/22

How do I make a score show up immediately
erdelferdelf

2012/10/22

store the score before you add the score board
A new version of this scenario was uploaded on Mon Oct 22 05:49:12 UTC 2012 your score appears immidiately
SPowerSPower

2012/10/23

To make it harder (and more halloweenish :) ), you could use this scenario: http://www.greenfoot.org/scenarios/4794
Game/maniacGame/maniac

2012/10/26

I'm having some trouble trying to add darkness
erdelferdelf

2012/10/26

here, I worked an half hour on it and I made it; I worked with the last update you both uploaded and this is the result. put these files in the scenario folder Darkness.java: https://docs.google.com/open?id=0B5KmnySxat4WVVhEZFdpOFhNQmM ScrollingBg2.java: https://docs.google.com/open?id=0B5KmnySxat4WWUtWWGYyaHl1TFE Worldy.java: https://docs.google.com/open?id=0B5KmnySxat4WMWpISTlsakFZa1E
erdelferdelf

2012/10/26

oh and btw. you should make the light a bit bigger.
A new version of this scenario was uploaded on Sat Oct 27 10:44:07 UTC 2012 added Darkness
Game/maniacGame/maniac

2012/10/27

How do i make the fire emit light?
erdelferdelf

2012/10/27

I just found one method to do this, but it slows the game a bit down. add this to the UpdateImage method before the return List explodeEm = getWorld().getObjects(Flame.class); Iterator i = explodeEm.iterator(); while(i.hasNext()) { Flame a = (Flame) i.next(); G2D_Graphic.drawImage(BI_GI_Light,null,a.getX()-GI_Light.getWidth()/2,a.getY()-GI_Light.getHeight()/2); }
MatheMagicianMatheMagician

2012/10/27

It is really hard now. But it is kind of fun.
Game/maniacGame/maniac

2012/10/27

@MatheMagician thanks, I will make the light bigger so it is easier in a future update @erdelf if I do that it says cannot find symbol - class List
MatheMagicianMatheMagician

2012/10/27

You have to import java.util.*;
A new version of this scenario was uploaded on Sun Oct 28 14:43:35 UTC 2012 Flames emmit light
A new version of this scenario was uploaded on Sun Oct 28 16:02:59 UTC 2012 AUDIO!
erdelferdelf

2012/10/28

interesting background music, I would prefer the title "this is halloween"
A new version of this scenario was uploaded on Sun Oct 28 16:30:10 UTC 2012 Better background music
A new version of this scenario was uploaded on Sun Oct 28 16:33:28 UTC 2012 Better background music Changed thumbnail
Game/maniacGame/maniac

2012/11/2

you want some candy?
h123nh123n

2012/11/3

This is amazing love the shading!
Game/maniacGame/maniac

2012/11/3

thanks
KartoffelbrotKartoffelbrot

2013/5/21

Is the music from Nightmare before Christmas?
Game/maniacGame/maniac

2013/6/9

Yes as requested from erdelf