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(left, right = direction. up,down = incr/decr speed)
(note: if at complete stop, hold up until movement resumes)
this scenario will move ALL objects if your spaceship reaches the edge of the screen, including the ship object.
a minimap is included to tell you where the other objects are.
the minimap works but is not correctly aligned.
the world is unbounded and there is no limit to x/y positioning, so you could potentially wander forever. i'd like to put in a hard-limit for that.
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This scenario is a member of: Scrolling games
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