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Reag
Reag presents ...

2008/11/19

Scribbles

This is the alpha version of a simple RTS castle defense game I am working on.
With any luck, it should be finished within the week. I plan on adding in music,
more enemies, and hopefully a scoring system. Check back soon for updates!
NOTE: This is the alpha version of the game! The pathfinding is imperfect and
there are many place holder images. Hopefully, this should be finished soon!

Right now, there are several glitches. For example: The bugs/robot/crabthings
can walk through turrents. Since the game was originally designed to work in a
wave system, hopefully I can work around this problem :D. Other than that, I should
have most of the major errors nailed. If you come across a big glitch, please let me know!

How to play: Click and drag the items below the shaded out line to form walls and weapons.
The shaded box is 1X1, and the HDDVD launcher is 3X3. More weapons and items to come!

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Tags: game demo with-source codepoint-08-school-16+

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A new version of this scenario was uploaded on Wed Nov 19 19:10:28 UTC 2008
A new version of this scenario was uploaded on Wed Nov 19 19:18:36 UTC 2008
A new version of this scenario was uploaded on Wed Nov 19 19:25:49 UTC 2008
delmardelmar

2008/11/19

Hi Reag, There's a problem with the background image of your 'TestWorld'. Most likely the spelling in the 'setBackground' call in the TestWorld constructor uses different capitalisation than the file name on disk.
A new version of this scenario was uploaded on Wed Nov 19 19:30:16 UTC 2008
ReagReag

2008/11/19

Ah! Thank you so much! The game was unplayable without the grid. Once again, thanks for the tip!
A new version of this scenario was uploaded on Wed Nov 19 19:34:18 UTC 2008
A new version of this scenario was uploaded on Wed Nov 19 19:55:33 UTC 2008
A new version of this scenario was uploaded on Thu Nov 20 07:22:30 UTC 2008
A new version of this scenario was uploaded on Thu Nov 20 07:23:50 UTC 2008

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