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This is an improved version of the scenario "Little Crab". We had a project at school where we had to improve (an maybe develop a new version) of this game.
We animated the worms, added the two classes BigCrab and BabyCrab. When the BigCrab or the BabyCrab have eaten 10 worms, it'll switch to the other kind of crab. When the kind of crab changes an additional lobster appears.
We also added a counter an a score board.
left: turn left
right: turn right
x: 2x speed (only if "up"'s pressed)
Please try out and leave a comment.
Written by Andreas, Jason and Jonas
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