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I've been using the little-crab scenario for teaching
Greenfoot, and whilst adding the features we we're going
to teach next, I got a bit carried away :D
-Key Control using a and d for crab
-Crab eats worms and adds to score counter
-Worms added at random position one at a time
-Lobsters eat crabs and causes game over
-Control for number of lobsters and speed of
lobsters via difficulty chooser.
-Added code to prevent Lobsters being spawned within a certain range of the crab
-Made Worms have a lifespan that changes with difficulty. Worms will flash red before they die.
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