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Description:
This game was designed from the ground up to offer a fun but very challenging experience. I have incorporated both a game over screen as well as music to play when someone is eaten by a bear. The movement is unique to this game, since the seal constantly has a command to move forward, with the player only being able to control the turning with the left and right arrow keys. This game requires careful planning and quick reaction time. I hope you enjoy!
Code used: Michael Kolling's counter class
Music and sounds from myself and Dieter Meier and Boris Blank.
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This scenario is a member of: JDHS NJ AP Java
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2017/6/19