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Comments for bezerk

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sahil30sahil30

2013/12/21

nice.. I would make some minor adjustments to the shooting tho
lordhersheylordhershey

2013/12/23

What adjustments did you have in mind?
A new version of this scenario was uploaded on Fri Dec 27 08:55:02 UTC 2013 the robots will adjust thier stance to take a better shot at you. They sometimes will walk into walls, but no matter it will fry them and that will only help you out a bit. Need to make the 'Quest' portion now.
A new version of this scenario was uploaded on Sat Dec 28 07:37:59 UTC 2013 I have added a bit extra to the maze generation code. Rooms may get a couple of primary exits blocked off, so not the middle rooms do not always have 4 exits and the edge rooms do not always have 3. Now to make an Evil Otto Character,
A new version of this scenario was uploaded on Wed Jan 01 08:53:28 UTC 2014 Have updated source the generate every other room to be red and got rid of a diagnostic message in console window.
lordhersheylordhershey

2014/1/2

I need to make a boss thing. I do not know if unlocking it and going to it's room should spawn a special fight arena or if it should be fairly simple to kill. I plan on having some robots that are smarter so getting the needed items should be punishment enough.
lordhersheylordhershey

2014/1/6

A bit of history. These images were made back in 1996 for a similar game. They were created using an editor I had written in Borland Turbo Pascal.
Entity1037Entity1037

2014/1/8

LOL the entire game generated for me was two rooms with only one doorway between them. FAIL!