Sure.
The first screen is just a picture with some click detected areas (if Greenfoot.mousePressed() && mouse.getX()>minx && mouse.getY() >miny && mouse.getX< maxx && mouse.getY() < maxy)
The second and third screens just have actors (the pipes) which set the level to a certain level if the player is on it and it pressed the down key
The first time it refreshes it shows all the users that have been active recently. The second time and forward it shows only the active users.
I'm not sure why mjrb is always showing as online...
I actually added the animal noises, lol. It plays a random ambient noise every 300 (if I remember off the top of my head) act cycles. When you're in a cave, it makes cave noises instead of animal ones.
Sorry, yeah. I changed the menu key to "o", the restart key to "r" and the inventory key to "e"
I still have to fix the stash problem that you mentioned.
Thanks Busch, I'll fix that shortly. As for the difficulty falling through a tiny gap, I don't know exactly how to solve that other than cycling the gravity method faster (resulting in falling through blocks and jumping up and down pixels at a time) or just making the gap bigger...
I'll fix these problems though.
2012/4/15
Super Mario
2012/4/13
Multi-chat
2012/4/11
Multi-chat
2012/4/11
DRH'sNewbiestartup
2012/3/12
Super Meatcraft
2012/3/12
Super Meatcraft
2012/3/12
GIFAnimation
2012/3/8
Super Meatcraft
2012/3/4
Super Meatcraft