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koenschoen's Comments

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thank you very much i'll give it a try
@danpost i can't follow you, the code i tried was if canSee(survivor.class){ getWorld().removeObject(this)} canSee being the void that checks if an object is in the same cell as this object, however if atWorldEdge () {getWorld().removeObject(this)} did work?
does anybody know how to make the bullets disappear when hitting a zombie since getWorld. removeObject () doesn't work?