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I NEED HELP!
By coder123, with 21 replies.
Last reply by coder123, 6 days ago:
no, i didn't
Space Invaders - How to make the aliens shoot ?
By dionzeka99, with 29 replies.
Last reply by dionzeka99, 6 days ago:
danpost Hello danpost how are you ? Can you tell me how could I create an horizontal and vertical movement of my aliens like in the true space invaders game if you could help me ? [/quote wrote...
how to make actor bounce around world like a ball
By Bong_Lord, with 5 replies.
Last reply by Super_Hippo, 6 days ago:
You don't call the "eat" method from the act method. At "eat();" after line 30. For a random diagonal direction in the start, you can add this constructor: <Code Omitted>
Actor randomly goes through wall
By keyfive, with no replies.
When the back of Zee touches a Wall or Brick, it just makes Zee go backwards, through the wall, out of the world. How can I fix this? <Code Omitted>
what does this error mean?
By coder123, with 5 replies.
Last reply by Nosson1459, 7 days ago:
im not %100 sure about this but the number could be too large for the type of number variable you used
By Celesterra, with 25 replies.
Last reply by Super_Hippo, 7 days ago:
Yeah, line 7 should have been: <Code Omitted> This line does remove ALL numbers from the world, not only the unsolved ones: (so your comment isn't correct there) <Code Omitted>That's why line 16 (or my old line 7) is not needed.
showText won't disappear
By excitedbubbles, with 8 replies.
Last reply by excitedbubbles, 7 days ago:
what the hell who are you?????? help us idiot
How can I respawn in the world I am currently in?
By keyfive, with 1 reply.
Replied to by Super_Hippo, 7 days ago:
If a Zee Actor touches a FirstDoor Actor, then both are in the same world at that time (otherwise they couldn't touch).
I need help
By Magicmaxi21, with 2 replies.
Last reply by Magicmaxi21, 7 days ago:
There are buttons in the shop that upgrade and buy an actor. For example, if I press the buy button, I need to make a chicken visible if that makes sense.
Select box code not working
By excitedbubbles, with 1 reply.
Replied to by nccb, 8 days ago:
One thing is that PlayerDeath is never set back to false. I'd also be careful generally about using static variables in the world -- as far as I remember, they are not reset when you click Reset, only when you recompile. This affects PlayerDeath but also leftSide etc. Instead of using ImageScrollWorld.leftSide, use getWorldOfType(ImageScrollWorld.class).leftSide and remove the static.
Hey, just wondering how to make counter work across lost of worlds
By AmyIsBadAtCoding, with 8 replies.
Last reply by AmyIsBadAtCoding, 8 days ago:
Now it's throwing a hissy fit, the world constructor threw an exception. It doesn't like lines 21 and 44 saying: java.lang.NullPointerException
Help Witch This Code
By gacha321, with 12 replies.
Last reply by gacha321, 9 days ago:
My bad :((( but, thank you for your helpp it works!
This line here has an error at .Hancur((Battleship)actor).Hancur();
By HotIce, with 2 replies.
Last reply by HotIce, 9 days ago:
Nevermind I have solved it, thanks for any help
Counter for a pong game?
By awan16, with 2 replies.
Last reply by awan16, 9 days ago:
field in your
class has issues. First, it is never assigned a
object -- namely, the one created and added into the world at lines 43 and 44 and referenced at line 12 in the
class. Since it is already referenced there, it might be best to remove line 7 in the
class and replace line 18 with the following: <Code Omitted>
Wow that works perfectly! I just stuck it in my WinLeft method and everythin
Using an int of another class
By loldertroll, with 7 replies.
Last reply by loldertroll, 9 days ago:
no but i already fixed that