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Greenfoot
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Current Discussions
Fireworks physics?
By OhSoFoxy, with no replies.
I'm looking to make fireworks appear wherever the mouse is clicked.. I've called the firework base image Rock... City (or world) code: <Code Omitted> Rock code: <Code Omitted> Explosion code: <Code Omitted> SmoothMover code: <Code Omitted> debris code: <Code Omitted> And finally, my Vector code: <Code Omitted> I've been working at this, using the explosions tutorials to make the base. So how would I get this to work?
Screen resolution, resizing?
By Aermus, with 5 replies.
Last reply by Aermus, over 10 years ago:
I am afraid nether of these will work because my game is a one screen multiplayer. If player 1 decides to go to the far left and player 2 to the right 1 of them will disappear off screen. This will be allot of work... :( Thanks again for helping me, i really appreciate it allot. I will try it out anyways, too see how it looks :)
Interrupting a method
By ddvink, with 3 replies.
Last reply by ddvink, over 10 years ago:
It's still the pig what I'm struggling with
using portals to switch between world classes
By skyhighh, with 12 replies.
Last reply by danpost, over 10 years ago:
Again, you need to create the Counter objects in the player constructor and add them into the world from the addedToWorld method. <Code Omitted>
HotKey to Game
By BahJiy, with 8 replies.
Last reply by BahJiy, over 10 years ago:
Thank for the help. I have something to add for others who are doing something like this. <Code Omitted>
Can't get scoreboard working!!
By Mace55555, with 14 replies.
Last reply by Mace55555, over 10 years ago:
THANK YOU!!! IT WOOOOOOOOOORKS!!!!!!!!!!! YOU HAVE NO IDEA HOW HAPPY I AM RIGHT NOW!!!!! IT'S WAY TO LATE NOW, BUT I SWEAR TO GOD I WILL RETURN THE FAVOR ONE DAY!!!! THANK YOU!!!!!!!
Collision problem
By Baenefin, with 15 replies.
Last reply by danpost, over 10 years ago:
That one loop should take care of all your shrooms (Shroom, shroom2, shroom3, etc.).
Referencing a Non-Static Method from a Static Context
By Ed.Betteridge, with 3 replies.
Last reply by danpost, over 10 years ago:
You would need to add a method to the Display class to alter the image and have a reference to the Display object to call the method on.
Das Ende der Welt...
By Aceman, with 2 replies.
Last reply by Aceman, over 10 years ago:
Jaa ich war nur nicht ganz so motiverit alles auf Englisch zu schreiben ^^ Danke schöön :)
Reading one number from a string (array?)
By askgriff, with 7 replies.
Last reply by askgriff, over 10 years ago:
OH! Duh. Thank you. Wow... LOL Of course.
Help with objects follow each other.
By 13111876, with 2 replies.
Last reply by 13111876, over 10 years ago:
@davmac first of all thanks for the reply it helped me a lot. But now I want to have also the list of dier(animal) in the same code. I did something like this.
Spawning help
By Baenefin, with no replies.
Hello all, I am trying to add a new object to the world by getting the X and Y from another object. I would like to spawn a heart if my enemy dies. Alice can kill an enemy by jumping on it. So when alice kills an enemy Alice should spawn another enemy? <Code Omitted>
Need an object fixed to the screen, not the map.
By Tavi, with 48 replies.
Last reply by Tavi, over 10 years ago:
Again, no camera movement.. and the new camera up method makes the game extremely buggy.. :( if i jump i jump an entire floor.. ( wayyy to high) and the new walk method freezes the entire camera! I'm hoping you could help me out in a more personal matter, else it might take a very long time.. I've sent a short email to the gmail adress on your account :) .. hopefully we can resolve this issue, I Will post the entire game early next week.
Space invaders enemy AI
By benskii93, with 3 replies.
Last reply by benskii93, over 10 years ago:
This is all good information, its given me some good ideas, thanks a lot both of you.
Greeps?
By mauz.asghar, with 3 replies.
Last reply by Bryan123, over 10 years ago:
Ya mauz holy. This stuff isnt for the public
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