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Is this called raycasting?
By Lethal_Vitamin, with 6 replies.
Last reply by Lethal_Vitamin, about 10 years ago:
This was one of my favorite games when I was little. It does what I want to do.
Endless Zombie Rampage
Sound Bugs?
By Pointifix, with 7 replies.
Last reply by Pointifix, about 10 years ago:
So, now i had to watch some Audacity Tutorials to understand how i can add some dead area at the end, but it seams working now, he does not make any console errors any more, thank you a lot
lordhershey
getHeight() of a text
By Pointifix, with 9 replies.
Last reply by Pointifix, about 10 years ago:
mhmm seams to be the only way, scaling a text picture, k i´ll gonna look how i can implement this into my project, thanks for your help :)
How would I get an actor to spawn at a certain location depending on which door it collided with?
By stateoaks, with 6 replies.
Last reply by danpost, about 10 years ago:
If you have a door at the location where you are placing the Char actor in the new world (in other words, if you have paired doors that lead back and forth between two locations, whether within the same world or not), you may want to download my
Use of 'this' demo
scenario and look at how I handled the pairing.
Bouncing ball
By Abomb1126, with 1 reply.
Replied to by danpost, about 10 years ago:
Line 19 restricts movement to only when the y value is
less than
500.
Circular Health Bar
By Greenhorn, with 2 replies.
Last reply by danpost, about 10 years ago:
I made it easier to change its size (I realized it was a bit large). The final code follows:
Animation
By Greenhorn, with 1 reply.
Replied to by danpost, about 10 years ago:
What is 'back'? is it the background image of the world or the image of an actor? It does, however, look like there is a problem with you trying to clear the KirbyBurn# things (whatever they are). 'clear' need to be executed on an image and it clears the entire image to transparent. 'drawImage' will draw the given image over anything that is already on the image at the location you give. It appears you are drawing the images on the background of the world at coordinates (150, 300). What you may have to do is get a copy of the background before drawing any Kirbys at that location of ma
Using the getKey method
By DonaldDuck, with 4 replies.
Last reply by danpost, about 10 years ago:
You could do this in your world class: <Code Omitted>Then, anytime a key is released and the method returns a string, it will be available to all classes for one act cycle by using 'myWorld.mostRecentKey' to get it.
Making impassable Objects...
By MomoLad, with 7 replies.
Last reply by MomoLad, about 10 years ago:
Thanks for helping. I really appreciate that you take time to help those with Greenfoot Problem. I'm just gonna go with plan B, which is to spawn the whole maze piece by piece with coordinates. Not the fastest or the most professional way, but it will work. Thanks again for trying to help! Hopefully I'll understand as much as you someday.
Hod do I get my iLearning account to access my java course?
By ABDELRAHIM666, with no replies.
Hello there I know this is away from discssions but I need your help. I newly registered for oracle account and it works fine. I tried to access my iLearning to see the course but the pass didn't work. I tried to do ( forgot password ) but it didn't recognise my user name, What can I do to get it? thanks for help
Drag and Drop actors?
By Mint_Green, with 1 reply.
Replied to by danpost, about 10 years ago:
Use the Greenfoot class method 'mouseDragged': <Code Omitted>
how to import greenfoot into bluej
By deathburrito16, with no replies.
I am writing a security system, and I want to import Greenfoot.getKey() into bluej. how would I do this? thanks!
Translation
By Mint_Green, with 3 replies.
Last reply by Mint_Green, about 10 years ago:
Okay thanks bourne and dan post!
Traversing an array
By JasonZhu, with 13 replies.
Last reply by JasonZhu, about 10 years ago:
Thank you for everything, bourne.
Size of Fonts
By Pointifix, with 7 replies.
Last reply by bourne, about 10 years ago:
Edit: Never mind. And yes, but it is what it is. It gives you control without layering tons of overhead (too much functionality for general use).
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