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Greenfoot back
kartikitrak
kartikitrak wrote ...

2012/5/20

Pathfollower and detection of objects

kartikitrak kartikitrak

2012/5/20

#
Is it possible to make a chain of objects follow a predetermined path in greenfoot and still know that the individual objects in the chain are still seperate objects? For example, random types of orbs come out of no where and link to other orbs to form a chain and this chain follows a path. Luxor Evolved is a good example of this. In the game the orbs are spawned and then follow a path and link up on collision with another orb and then you're supposed to shoot the orbs with the corresponding color orb and when your shot blue orb touches a blue orb that was part of a chain both orbs remove themselves. (That was a lot of orbs)
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