When i start my Game it instantly goes to the you win screen
Score code
World code
Gamewon code
import greenfoot.*;
import java.awt.Color;
/**
* Write a description of class Score here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Score extends Actor
{
/**
* Act - do whatever the Points wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
int score = 0;
public void act()
{
score();
GameWon();
}
public void score()
{
GreenfootImage SCORE = new GreenfootImage("Score : " + score, 24, Color.green,new Color(0,0,0,0));
setImage(SCORE);
}
public void hitGhost()
{
score = score + 1;
GreenfootImage img = getImage();
img.clear();
img.drawString("Score : "+ score, 55, 25);
}
public void missedGhost()
{
score = score - 5;
GreenfootImage img = getImage();
img.clear();
img.drawString("Score : "+ score, 55, 25);
}
public void GameWon()
{
if (score == 5);
{
House world = (House) getWorld();
world.Gamewon();
}
}
}
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class House extends World
{
Score score = new Score();
private Score sb;
public House()
{
super(800, 666, 1);
addObject(new Witch(), getWidth()/2, 68);
addObject(sb = new Score(),77,46);
}
public void act()
{
if(Greenfoot.getRandomNumber(100)<2) {
addAGhost();
}
}
public void addAGhost()
{
if( Greenfoot.getRandomNumber(100)<50 ) {
addObject(new Ghost(3), 25, getHeight()-50);
} else {
addObject(new Ghost(-3), getWidth()-25, getHeight()-50);
}
}
public void hitGhost()
{
sb.hitGhost();
}
public void missedGhost()
{
sb.missedGhost();
}
public void Gamewon()
{
removeObjects(getObjects(Ghost.class));
removeObjects(getObjects(Witch.class));
removeObjects(getObjects(Pumpkin.class));
addObject(new GameWon(), getWidth()/2 ,getHeight()/2 );
}
} import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
/**
* Write a description of class GameWon here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class GameWon extends Actor
{
String win = "You win";
public void act()
{
WIN();
}
public void WIN()
{
GreenfootImage GAMEOVER = new GreenfootImage(win, 36, Color.white,new Color(0, 0, 0, 0));
setImage(GAMEOVER);
Greenfoot.stop();
}
}