So basically I'm making a sidescroller, and I want to spawn objects when my character passes a certain pixel coordinate (x axis). So my entire map is 4000 pixels and my screen is 700 x 700 and my sidescrolling bounds are 300 from the center. I want to spawn an actor when the player passes 2000 pixels but even if I run to the end of my world I'll only reach 600 pixels. I think it measures the character in terms of the screen and not the world. Thanks

