Hey guys,
we programmed a game in which a piranha moves through the world. The piranha can eat certain enemy-types and gets hurt by others. We planned to have 3 Levels in total.
After the first level is accomplished (not dying in 60 seconds and eating fish for a score) the player should be able to chose from two "power-up's". For Level 2 the player gets to chose if his piranha gets more health-points or is able to move faster.
We want that the end-score from Level 1 to be the start-score of Level 2. How can we do that?
Thanks for your help in advance. :)

