I write the game with save the location of the last capture of chess.
I just know how to save it. But what is the code of void load()?
Who can help??
public void save()
{
String save = "";
Actor[] allChess = GWorld.getAllObjects("Chess");
if ( allChess != null )
{
for ( int i=0; i<allChess.length; i++)
{
Chess ch = (Chess) allChess[i];
save = save + ch.getX() + " " + ch.getY();
save = save + "\n";
}
}
}
