I'm trying to make it so that when my counter reaches a certain score in my game it changes to the other world I have while retaining the same score from before and continuing the game. How would I go about doing this?
private World gotoWorld;
public OtherWorld(World lastWorld)
{
gotoWorld = lastWorld;
// etc.
}
public void act()
{
// whatever
if (some condition) Greenfoot.setWorld(gotoWorld);
}if (score >= value) Greenfoot.setWorld(OtherWorld(getWorld());