Hey guys, I am having problems trying to turn on the music in my world after having just turned it off... The part I don't know how to code it to check whether the music is on or off yet in my if statement....
public class BalloonWorld extends World { MainMenu mainMenu = new MainMenu(); private GreenfootSound bgMusic = new GreenfootSound("OldFriends.wav"); /** * Constructor for objects of class MainMenu. * */ public BalloonWorld() { // Create a new world with 800x600 cells with a cell size of 1x1 pixels. super(800, 600, 1); background(); bgMusic.play(); GreenfootSound.isPlaying(true); } public void background() { setBackground("background.jpg"); } public void act() { options(); // gives the image with turning on off sound instructions instructions(); //image with instructions is put up start(); // changes to the actual game world back(); //takes user back to the main menu }
public void options() { if (Greenfoot.isKeyDown("o")) { addObject(new Options(), 400, 300); } if (Greenfoot.isKeyDown("f")) { bgMusic.stop(); } if (Greenfoot.isKeyDown("n") && (GreenfootSound.isPlaying(false))) { bgMusic.play(); } }