Evil_Lan wrote...
< Quote Omitted >
I have a Score.class which adds 1 point every time I remove a dot. And I will probably add more actors into my game will this be an issue?
< Code Omitted >
I replaced the 'null' by Score.class but it just stops the game when I press Right/Left
< Code Omitted >If you have other objects in the world, then if you have an intermediate class between Actor and both your RedDot and BlueDot classes (maybe called 'Dot'), you can replace 'null' with 'Dot.class' in the 'getObjects' calls and have it work.