I think the title sums it up...


public class Player extends Actor { protected static GreenfootImage[] image; static{ image = new GreenfootImage[4]; image [0] = new GreenfootImage("Helicopter1.png"); image [1] = new GreenfootImage("Helicopter3.png"); image [2] = new GreenfootImage("Helicopter2.png"); image [3] = new GreenfootImage("Helicopter3.png"); } int counter = 0; public void act() { counter = (counter + 1) % image.length; setImage(image[counter]); } }