I know there are forms telling you to set the rotation towards the player and move towards it, but with my enemy textures I need a way where they move towards the player without turning. Can anyone help?


turnTowards(/* location coordinates */); move(/* speed */); setRotation(0);
public void followHuman() { int dist = 1000; Actor closest = null; if(!getObjectsInRange(dist, Player.class).isEmpty()) { for (Object obj: getObjectsInRange(dist, Player.class)) { Actor Player = (Actor) obj; move(2); int playerDist = (int) Math.hypot(Player.getX() - getX(), Player.getY() - getY()); if (closest == null || playerDist< dist) { closest = Player; dist = playerDist; } } turnTowards(closest.getX(),closest.getY()); } }